WebMay 5, 2024 · The BI only happens if Burgundy is not the emperor and their starting heir Charles becomes ruler and then dies while one of the following is true: * no heir * heir is below 15 * heir has a weak claim (below 40 legitimacy as ruler) *heir is the Marie from the event If the BI doesn't happen till 1500, Burgundy can join the HRE via their mission tree. WebJun 15, 2015 · These events require a province ID. To use do event [eventID] [province ID]. elective_monarchy.13 - 10 years of -3 Revolt Risk (Unrest), and +30% taxes. Once for their duration after which they can be used again; religious_events.4 - Change religion to Coptic. 5057 - Increase defensiveness by 10%. Costs 50 gold. Permanent, one-time command.
EU4 History - Burgundian Inheritance - YouTube
WebAn EU4 Burgundy Guide focusing on your Starting Moves, explaining in detail how to deal with France and Provence in the early years, discusses the Burgundian... WebChances are improved by : no heir/heir is a general , Burgundian King is a general and how badly is the war going for Burgundy. If everything stacks in your favor (Burgundian WS < -75%, King and heir are generals), the event has a chance to trigger of 1.5% each month (or ~16.5% per year) as long as Burgundy is at war. f5 cyber
Europa Universalis 4: How Does The Burgundian …
WebANSWERED On the wiki, you find the different events. the upper right corner will show you their specific ID, you must type in the console : event +the_event_id. Tag bur ; event … WebJun 6, 2014 · Six months away from 1500. I have been killing the Burgundy ruler and his heir during war, and outside of war. Been trying a bunch of "things". Can't get the inheritance event to fire. The only commands left that I can think of is to load Austria annex Burgundy then load France and take it's cores then load the country that I'm playing. WebNov 16, 2024 · id = incidents_bur_inheritance.1 title = "incidents_bur_inheritance.1.t" desc = "incidents_bur_inheritance.1.desc" picture = DEATH_OF_HEIR_eventPicture major = yes is_triggered_only = yes fire_only_once = yes immediate = { hidden_effect = { set_country_flag = burgundian_succession_start add_country_modifier = { name = … f5c tips