Web3 de jun. de 2024 · glDrawArrays的功能:提供绘制功能,从数组数据中提取数据渲染基本图元。 定义 void glDrawArrays ( GLenum mode, GLint first, GLsizei count); 参数 mode 需要渲染的图元类型,包括 GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN ,GL_TRIANGLES。 GL_POINTS:把每 … Web11 de dez. de 2024 · With glDrawArrays, you can specify multiple geometric primitives to render. Instead of calling separate OpenGL functions to pass each individual vertex, normal, or color, you can specify separate arrays of vertices, normals, and colors to define a sequence of primitives (all the same kind) with a single call to glDrawArrays.
Getting started with OpenGL - GeeksforGeeks
Web18 de jun. de 2010 · I'm making a game for android where I need to draw a lot of points … Web8 de out. de 2009 · I again have strange problems : When I click I get the coordinates , but the clicked point is not drawn immediately.I clcik 8 or 9 time to draw a point .I think it’s due to glFlush() or glutSwapBuffers().I read their manual pages but I think I’m doing sth wrong.Here’s the code: cy referent\u0027s
c++ - plotting points in opengl - Stack Overflow
WebDrawing Points • One way to draw primitives is to use the glBegin command to tell … Web30 de mar. de 2012 · I am using GLUT in ubuntu 10.10, when i try to draw smooth points in OPENGL using below code i am not getting circular points, instead of that i am getting square points void draw_points () { GLfloat v1 [2] = {0.25,0.25}; glClear (GL_COLOR_BUFFER_BIT); glColor3f (0.8, 0.5, 0.0); glPointSize (5.0f); //setting the … cy reflection\u0027s